Concurrent Computer Corporation (CCUR) insider have most recently took part in a trading activity. On Dec 20, 2017 Singer Julian D., 10% Owner bought 17,538 shares having total worth of $98,739 at the price of $5.63 per share, following the transaction a total of 1,903,959 shares owned by Singer Julian D.. Before this latest buy, Singer Julian D. purchased CCUR at 12 other times during the past twelve months, for a total investment of $39.57M at an average of $6.07 per share.
The stock has experienced a total of 11 insider trades in the past three months. These trades include 11 buy trades. Furthermore, over the past 12 months , the stock was traded 12 times by insiders. an employee of the company was the buyer in 12 instances.
|Time Frame||Number of Insider Buy||Number of Insider Sell||Stock Price Change(%)|
Shares of Concurrent Computer Corporation (CCUR) traded up 4.97% on Dec 20, 2017, hitting $5.91. 55,451 shares of the company’s stock traded hands. Concurrent Computer Corporation has a 52 week low of $4.63 and a 52 week high of $6.98. The company’s market cap is $62 million.
Concurrent Computer Corporation (CCUR) last announced its earnings results on Sep 7, 2017. The company reported -0.10 earnings per share (EPS) for the quarter. The company had revenue of $8 million for the quarter During the same quarter in the previous year, the company posted -1.40 earnings per share. The company’s revenue for the quarter was down 55% on a year-over-year basis.
|earnings per share||-0.10||-0.18||-0.01||-0.32||-1.40||-0.13||-0.03||0.35||-0.10||0.09|
Concurrent Computer Corporation was incorporated in Delaware in 1981 under the name Massachusetts Computer Company. The Company is a provider of software, hardware and professional services for the video market, the media industry, and the high-performance, real-time market. The Company’s business is comprised of two segments for financial reporting purposes: products and services. It provides products and services for each of these markets. The Company’s video solutions consist of software, hardware, and services for intelligently streaming video and collecting video consumption media data for advanced interactive video services and advertising. The Company’s solutions and services are sold to broadband and content providers around the world. The Company’s real-time products consist of Linux and other real-time operating systems and software development tools combined, in most cases, with off-the-shelf hardware and services sold to a wide variety of companies seeking high-performance, real-time computer solutions. These solutions are typically used in applications requiring low-latency response and determinism such as simulation, image generation, testing, process control and data acquisition. The Company’s real-time products are specially designed for use with applications that acquires, process, store, analyze and display large amounts of rapidly changing information in real time-that is, with microsecond response times as changes occur. The Company’s systems and software support applications in the military, aerospace, financial and automotive markets. The Company’s products fall into two principal groups, video solutions and real-time systems. The Company’s video solutions are typically located within a network with a small software module residing on the subscriber’s device. When a subscriber selects a video, a video stream is sent from its video server to the customer’s device. The consumer selection is typically captured by the back-office software, creating a billing and royalty record. The Company’s media data and advertising products integrate with video delivery systems and capture information on video consumption and organize and report that information. The Company’s principle real-time products are: RedHawk; RedHawk Embedded; NightStar Tools; SIMulation Workbench; iHawk; ImaGen; Power Hawk; Model 3200-2000; PowerMAX Operating System; and SIGnal Workbench. The major competitors of its video solutions currently include the following: Arris Group Inc., Cisco Systems, Inc., Edgeware, Harmonic Inc., Microsoft, MobiTV, Inc., Motorola, Inc., Netflix, Inc., OpenNet, RealNetworks, Inc., SeaChange International, Inc., Verivue and Wowza Media Systems. It is subject to various international, U.S. federal, state and local laws affecting its business.
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